Provides functionality related to tracked devices.
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void | AddTarget (GameObject target) |
| Adds an object to be transformed by the tracked transform.
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void | RemoveTarget (GameObject target) |
| Removes an object to be transformed by the tracked transform.
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ObjectFollower | objectFollower |
| The related ObjectFollower in the PlatformRig aliases.
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Provides functionality related to tracked devices.
- This class acts as a "Bridge" to imported library functionality.
◆ AddTarget()
void O8C.O8CTrackedDevice.AddTarget |
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GameObject |
target | ) |
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Adds an object to be transformed by the tracked transform.
- Parameters
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◆ RemoveTarget()
void O8C.O8CTrackedDevice.RemoveTarget |
( |
GameObject |
target | ) |
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Removes an object to be transformed by the tracked transform.
- Parameters
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target | The target to remove. |
The documentation for this class was generated from the following file:
- E:/Business/Projects/O8C/Verse/Verse - WebGL/Assets/[O8CSystem]/Scripts/System/O8CTrackedDevice.cs