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Verse 1.0
A multi-platform multiplayer Virtual Reality experience developed with Unity
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Provides access to network functionality. More...
Public Member Functions | |
void | AddOnConnectObserver (Action observer) |
Add an observer to the "on connect" event. | |
void | RemoveOnConnectObserver (Action observer) |
Remove an observer to the "on connect" event. | |
void | AddOnDisconnectObserver (Action observer) |
Add an observer to the "on disconnect" event. | |
void | RemoveOnDisconnectObserver (Action observer) |
Remove an observer to the "on disconnect" event. | |
Provides access to network functionality.
void O8C.IO8CNetwork.AddOnConnectObserver | ( | Action | observer | ) |
Add an observer to the "on connect" event.
observer | The observer. |
Implemented in O8C.O8CNetwork, and O8C.O8CMirrorNetwork.
void O8C.IO8CNetwork.AddOnDisconnectObserver | ( | Action | observer | ) |
Add an observer to the "on disconnect" event.
observer | The observer. |
Implemented in O8C.O8CNetwork, and O8C.O8CMirrorNetwork.
void O8C.IO8CNetwork.RemoveOnConnectObserver | ( | Action | observer | ) |
Remove an observer to the "on connect" event.
observer | The observer. |
Implemented in O8C.O8CNetwork, and O8C.O8CMirrorNetwork.
void O8C.IO8CNetwork.RemoveOnDisconnectObserver | ( | Action | observer | ) |
Remove an observer to the "on disconnect" event.
observer | The observer. |
Implemented in O8C.O8CNetwork, and O8C.O8CMirrorNetwork.