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Verse 1.0
A multi-platform multiplayer Virtual Reality experience developed with Unity
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Provides access to the tracked devices. More...
Public Member Functions | |
void | AddHeadTarget (GameObject target) |
Add a GameObject to be transformed by the head transform. | |
void | RemoveHeadTarget (GameObject target) |
Add a GameObject to be transformed by the head transform. | |
void | AddLeftHandTarget (GameObject target) |
Add a GameObject to be transformed by the head transform. | |
void | RemoveLeftHandTarget (GameObject target) |
Add a GameObject to be transformed by the head transform. | |
void | AddRightHandTarget (GameObject target) |
Add a GameObject to be transformed by the head transform. | |
void | RemoveRightHandTarget (GameObject target) |
Add a GameObject to be transformed by the head transform. | |
void | SetPlayAreaFollower (GameObject source) |
Sets the play area follower. | |
Transform | GetHeadTransform () |
Provides access to the head transform. | |
Provides access to the tracked devices.
void O8C.IO8CDeviceTracking.AddHeadTarget | ( | GameObject | target | ) |
Add a GameObject to be transformed by the head transform.
target | Target GameObject. |
Implemented in O8C.O8CDeviceTracking, and O8C.O8CZinniaDeviceTracking.
void O8C.IO8CDeviceTracking.AddLeftHandTarget | ( | GameObject | target | ) |
Add a GameObject to be transformed by the head transform.
target | Target GameObject. |
Implemented in O8C.O8CDeviceTracking, and O8C.O8CZinniaDeviceTracking.
void O8C.IO8CDeviceTracking.AddRightHandTarget | ( | GameObject | target | ) |
Add a GameObject to be transformed by the head transform.
target | Target GameObject. |
Implemented in O8C.O8CDeviceTracking, and O8C.O8CZinniaDeviceTracking.
Transform O8C.IO8CDeviceTracking.GetHeadTransform | ( | ) |
Provides access to the head transform.
Implemented in O8C.O8CDeviceTracking, and O8C.O8CZinniaDeviceTracking.
void O8C.IO8CDeviceTracking.RemoveHeadTarget | ( | GameObject | target | ) |
Add a GameObject to be transformed by the head transform.
target | Target GameObject. |
Implemented in O8C.O8CDeviceTracking, and O8C.O8CZinniaDeviceTracking.
void O8C.IO8CDeviceTracking.RemoveLeftHandTarget | ( | GameObject | target | ) |
Add a GameObject to be transformed by the head transform.
target | Target GameObject. |
Implemented in O8C.O8CDeviceTracking, and O8C.O8CZinniaDeviceTracking.
void O8C.IO8CDeviceTracking.RemoveRightHandTarget | ( | GameObject | target | ) |
Add a GameObject to be transformed by the head transform.
target | Target GameObject. |
Implemented in O8C.O8CDeviceTracking, and O8C.O8CZinniaDeviceTracking.
void O8C.IO8CDeviceTracking.SetPlayAreaFollower | ( | GameObject | source | ) |
Sets the play area follower.
source | The object to follow. |
Implemented in O8C.O8CDeviceTracking, and O8C.O8CZinniaDeviceTracking.