The "Singleton" that acts as access to functionality provided by the O8CSystem.
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static bool | IsDeployedWebGL () |
| Checks if the app is running as a deployed WebGL application.
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static bool | IsProduction () |
| Checks if the app is running in Production mode.
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static O8CSystem | Instance [get, private set] |
| Accessor for the singleton instance.
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IO8CNetwork | Network [get] |
| Accessor for the Network functionality.
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IO8CDeviceTracking | DeviceTracking [get] |
| Accessor for the DeviceTracking functionality.
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IO8CAppFocusState | AppFocusState [get] |
| Accessor for the AppFocusEvent functionality.
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IO8CPlayerConnection | PlayerConnection [get] |
| Accessor for the PlayerConnection functionality.
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IO8CMicrophoneSupport | MicrophoneSupport [get] |
| Accessor for the MicrophoneSupport functionality.
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O8CEventManager | EventManager [get] |
| Accessor for the EventManager functionality.
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void | Awake () |
| Stores reference to singleton instance, and for deployed WebGL builds, microphone support is disabled and a O8CSystemWebGLEnableMicrophoneSupport component is added to enable microphone support later.
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The "Singleton" that acts as access to functionality provided by the O8CSystem.
- This class decreases dependencies by encapsulating many classes that would be singletons otherwise.
◆ IsDeployedWebGL()
static bool O8C.O8CSystem.IsDeployedWebGL |
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Checks if the app is running as a deployed WebGL application.
- Returns
- If the app is running as a deployed WebGL application.
◆ IsProduction()
static bool O8C.O8CSystem.IsProduction |
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Checks if the app is running in Production mode.
- Returns
- True if the app is running in Production mode.
The documentation for this class was generated from the following file:
- E:/Business/Projects/O8C/Verse/Verse - WebGL/Assets/[O8CSystem]/Scripts/System/O8CSystem.cs